Changed the shotgun position, now is perfect ! Bettered the machinegun both fire and alt-fire. Reload animation for both plasmagun and machinegun are much faster now ! Bettered the plasmagun both fire and alt-fire. Bettered some zombie maint heads color tone. Darkened even more the machinegun skin. Faster reload animations for pistol, machinegun and plasmagun. Fixed the x1 and x3 button on the pistol. Now, the alternate fire for plasmagun weapons fires the right number of fireballs and with less spread, so it should be more effective ! Updated & Bettered some particles effects for smoke. Changed the skin for the shotgun, now is still white, but with some dark blue instead of black. Updated scripts for pistol, machinegun and plasmagun for the alternate fire of each weapon to do more damage and 2x faster velocity of the bullet. Changed the fire sound for the shotgun for both ZSecs and Player. Bettered particles effects for most monsters weapons. Lowered the health of Monster Hunter HellTime to 250 from 1000 units before, it was too much !!! (RoE only !) Also, when chaingun rounds get below 0 the cbar continues to roll while you keep the fire button pressed. The Chaingun weapon, now have a firing and motor loop sounds like a Vulcan or a Minigun !!! It's impressive ! (Thanks to Future Team for this !) V1.6.7 - Fixed files for hit sounds on most weapons. The Machinegun shell texture is better too ! V1.6.8 - The shotgun shell texture is more realistic now ! Reduced smokepuff textures in size and compressed them. Added new Imp from Team Phobos that does double swing fireball launch ! No more breathing on the ai_player.script ! Changed colors for some of the weapons for better looking ! :D Fixed again, the raise sound for the pistol, now is better and not as annoying as before. V1.7 - Bettered plasmagun script and gui, now it shows the fire mode it is actually on its own gui, but also the 5x and full that alternately is shown in the right below corner of the screen. Fixed pistol script firing more than 3 bullets on alternate fire mode. V1.8 - Bettered machinegun script and gui, so now it shows also on gui the mode it is the weapon, either "X 1" or "X 5". Very Important.: To see all the new textures and skins the autoexec.cfg should have this command activated. Also this mod is RoE compatible with just renaming the file zzzzzz_d3xp_ced_ to zzzzzz_d3xp_ced_base.pk4 and loading it as a mod if used from the D3XP RoE already loaded first. This Doom 3 mod is based on the awesome CED Chimuelo el Dragon mod and adds a lot of new features and a much faster gameplay, less realistic but more playable action.
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